IDI-Systems awarded US Army Phase I SBIR for ACRE: NG in Unreal Engine

06 APR 2021 by IDI-Systems

IDI-Systems has been awarded a Phase I Small Business Innovation & Research (SBIR) grant by the US Army to bring Advanced Combat Radio Environment: Next Generation (ACRE: NG) to Unreal Engine. The six-month contract from the US Army's SBIR office and Ground Vehicle Systems Center in Detroit, MI will support ACRE's initial integration with Unreal and provide a baseline for broader support on the platform.

ACRE is IDI-Systems open-source radio propagation and communications systems modeling software designed for real-time use in gaming, training, and simulation environments. Initially developed for the game Arma 2, it has grown to be a standard for real-time combat radio systems modeling over the last ten years of development. Countless gaming, government, and military organizations have used ACRE to organize, train, and evaluate operations, military personnel, and combat systems.

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One Year In: Launch of Website and Our Future Outlook

05 APR 2021

IDI-Systems is celebrating its first year of full-time operations with the launch of our new website. In the first quarter of this year alone, we've reached the same amount of contracted and invoiced revenue as we did all of last year!

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State of ACRE2

04 APR 2021

With new developments and funding for the next iteration of ACRE, support for ACRE2, the flagship product of IDI-Systems, is sunsetting, but it is not going away!

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